Amulets
Common
| Name | Description | Usage |
|---|---|---|
| Mood | A simple amulet that changes with the color of your mood. | Keep |
Uncommon
| Name | Description | Usage |
|---|---|---|
| Double Team | If you are wearing this amulet in a fight you can attack twice in a row. But you have to say you are wearing it before you get into the fight and that you are using it in the beginning of your attack. It can only be used 2 times per battle. | Keep |
| Energy Stop | This amulet will not allow energy attacks to be used in battle, you must say you are evoking its power and after that it will work throughout the course of the fight. | Keep |
| Magnet | This amulet allows one to keep another close by at all times. The amulet will split into two and whomever the second amulet is given to they cannot get farther than 20 feet from or take the amulet off. | Keep |
| Shimmer | This amulet causes the entire body of the user in bright dazzling crystals that reflect all light and stun an opponent giving them enough time to escape. | Keep |
Rare
| Name | Description | Usage |
|---|---|---|
| Endeavor | With this amulet and the blessing of teach a character can teach another any blessing they know instantly. | Keep |
| Heat Proof | This amulet grants the user protection from all types of heat. However this can be a burden if one is cold. | Keep |
| Metonome | This amulet allows one use any blessing an opponent has used in the battle with you even if your character doesn’t have that blessing. | Keep |
| MK Ultra | With this amulet one is allowed brief control of another’s mind. | 1Use | Photosynthesis | The ability to produce it's own food with help from the sun. The air around one with this amulet is always clear. | Keep |
| Spirit Stop | This amulet will not allow spirit attacks to be used in battle, you must say you are evoking its power and after that it will work throughout the course of the fight. | Keep |
Extremely Rare
| Name | Description | Usage |
|---|---|---|
| Void | This is a powerful amulet that will draw anything and everything it can within it’s pure black depths once the wearer says ‘void’. To stop the suction the wearer must say ‘void’ again. If the eternal abyss is left open too long it can pull the wearer in. One must be very careful, because once sucked into the void, you can never return. (When you use this amulet post it on the OOC board.) | Keep |